113 cards found.

Living Armor

Artifact {4} (4)

{t}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.
Though it affords excellent protection, few don this armor. The process is uncomfortable and not easily reversed.



Color Identity:
Printings:
The Dark (Uncommon)

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Living Artifact

Enchantment Aura   {G} (1)

Enchant artifact
Whenever you're dealt damage, put that many vitality counters on Living Artifact.
At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.



Color Identity: G,Green

Living Wall

Artifact Creature Wall   {4} (4)

Defender (This creature can't attack.)
{1}: Regenerate Living Wall.
Some fiendish mage had created a horrifying wall of living flesh, patched together from a jumble of still-recognizable body parts. As we sought to hew our way through it, some unknown power healed the gaping wounds we cut, denying us passage.



Color Identity:

Llanowar Elves

Creature Elf Druid   1 / 1   {G} (1)

{t}: Add {G}.

Illus. Chris Rahn


Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Lord of Tresserhorn

Legendary Creature Zombie   10 / 4   {1}{U}{B}{R} (4)

When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.
{B}: Regenerate Lord of Tresserhorn.

This card is on the reserved list.


Color Identity: B,R,U,Black,Blue,Red
Printings:
Alliances (Rare)

Foreign Names:

Formats:


Lurker

Creature Beast   2 / 3   {2}{G} (3)

Lurker can't be the target of spells unless it attacked or blocked this turn.
"Each night we felt it watching us from the darkness beyond our fire. We only had one pack horse left."
—Maeveen O'Donagh, Memoirs of a Soldier

This card is on the reserved list.


Color Identity: G,Green
Printings:
The Dark (Rare)

Foreign Names:

Formats:

Maze of Ith

Land (0)

{t}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.



Color Identity:
Printings:
Magic Online Promos (Rare)

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Moor Fiend

Creature Horror   3 / 3   {3}{B} (4)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
"Let them close the gates of Krov from dusk until dawn if they so choose. It matters not. My fiends shall yet rend their flesh from their bones."
—Lim-Dûl, the Necromancer



Color Identity: B,Black
Printings:
Ice Age (Common)

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Null Rod

Artifact {2} (2)

Activated abilities of artifacts can't be activated.
Gerrard: "But it doesn't do anything!"
Hanna: "No—it does nothing."

This card is on the reserved list.


Color Identity:
Printings:
Weatherlight (Rare)

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Formats:

Onulet

Artifact Creature Construct   2 / 2   {3} (3)

When Onulet dies, you gain 2 life.



Color Identity:
Printings:
Summer Magic / Edgar (Rare)

Foreign Names:

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Paralyze

Enchantment Aura   {B} (1)

Enchant creature
When Paralyze enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature.



Color Identity: B,Black

Pit Trap

Artifact {2} (2)

{2}, {t}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.
Yotian soldiers were designed to fight, not watch their feet.



Color Identity:
Printings:
Urza's Saga (Uncommon)

Foreign Names:

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Plague Rats

Creature Rat   * / *   {2}{B} (3)

Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
"Should you a Rat to madness tease
Why ev'n a Rat may plague you..."
—Samuel Coleridge, "Recantation"



Color Identity: B,Black

Pygmy Allosaurus

Creature Dinosaur   2 / 2   {2}{G} (3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
"I don't understand the appeal of keeping these things as pets, unless you want your children eaten."
—General Jarkeld, the Arctic Fox



Color Identity: G,Green
Printings:
Ice Age (Rare)

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Reconstruction

Sorcery {U} (1)

Return target artifact card from your graveyard to your hand.



Color Identity: U,Blue
Printings:
Summer Magic / Edgar (Common)

Foreign Names:

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Ritual of the Machine

Sorcery {2}{B}{B} (4)

As an additional cost to cast this spell, sacrifice a creature.
Gain control of target nonartifact, nonblack creature.
"Rumors persist of dark deeds performed in the depths of Soldev. When will Dagsson heed the danger therein?"
—Sorine Relicbane, Soldevi Heretic

This card is on the reserved list.


Color Identity: B,Black
Printings:
Alliances (Rare)

Foreign Names:

Formats:

No results found.
Bummer

113 cards found.